# Various Piston ecosystem questions

**URL:** https://discourse.piston.rs/t/various-piston-ecosystem-questions/143
**Category:** Uncategorized
**Created:** [September 10, 2017, 10:44am UTC](https://discourse.piston.rs/t/various-piston-ecosystem-questions/143 "2017-09-10T10:44:20Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![theobat](https://avatars.discourse-cdn.com/v4/letter/t/258eb7/32.png) [@theobat](https://discourse.piston.rs/u/theobat)
#### Post date: [September 10, 2017, 10:44am UTC](https://discourse.piston.rs/t/various-piston-ecosystem-questions/143/1 "2017-09-10T10:44:20Z")

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Hi,

I’m a newcomer to rust, game dev (I’ve been a web dev for a few years now) and to piston. The questions that are bugging me are:

- Is there real support for 3d rendering in piston at the moment ? (If not how much work would there be left to add such a feature ?)
- My understanding of game dev is that you have 3d modeling artists (or amateurs) providing a bunch of files that the game engine will “animate” afterwards. I’ve seen [this](https://github.com/PistonDevelopers/skeletal_animation) but there’s no link for the 3d rendering engine. So is skeletal animation enough ?

Thanks
